H A D | RenderProxy.cpp | 42 #define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,) macro 102 CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) { function in namespace:android::uirenderer::renderthread 131 CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) { function in namespace:android::uirenderer::renderthread 143 CREATE_BRIDGE2(initialize, CanvasContext* context, Surface* surface) { function in namespace:android::uirenderer::renderthread 155 CREATE_BRIDGE2(updateSurface, CanvasContext* context, Surface* surface) { function in namespace:android::uirenderer::renderthread 167 CREATE_BRIDGE2(pauseSurface, CanvasContext* context, Surface* surface) { function in namespace:android::uirenderer::renderthread 178 CREATE_BRIDGE2(setStopped, CanvasContext* context, bool stopped) { function in namespace:android::uirenderer::renderthread 207 CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) { function in namespace:android::uirenderer::renderthread 219 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { function in namespace:android::uirenderer::renderthread 253 CREATE_BRIDGE2(invokeFuncto function in namespace:android::uirenderer::renderthread 286 CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) { function in namespace:android::uirenderer::renderthread 342 CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) { function in namespace:android::uirenderer::renderthread 358 CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) { function in namespace:android::uirenderer::renderthread 447 CREATE_BRIDGE2(frameTimePercentile, RenderThread* thread, int percentile) { function in namespace:android::uirenderer::renderthread 460 CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) { function in namespace:android::uirenderer::renderthread 484 CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) { function in namespace:android::uirenderer::renderthread 527 CREATE_BRIDGE2(removeRenderNode, CanvasContext* context, RenderNode* node) { function in namespace:android::uirenderer::renderthread 539 CREATE_BRIDGE2(drawRenderNode, CanvasContext* context, RenderNode* node) { function in namespace:android::uirenderer::renderthread 579 CREATE_BRIDGE2(addFrameMetricsObserver, CanvasContext* context, function in namespace:android::uirenderer::renderthread 598 CREATE_BRIDGE2(removeFrameMetricsObserver, CanvasContext* context, function in namespace:android::uirenderer::renderthread 634 CREATE_BRIDGE2(prepareToDraw, RenderThread* thread, Bitmap* bitmap) { function in namespace:android::uirenderer::renderthread 667 CREATE_BRIDGE2(allocateHardwareBitmap, RenderThread* thread, SkBitmap* bitmap) { function in namespace:android::uirenderer::renderthread 698 CREATE_BRIDGE2(onBitmapDestroyed, RenderThread* thread, uint32_t pixelRefId) { function in namespace:android::uirenderer::renderthread [all...] |