Searched refs:EGLTextureObject (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/opengl/libagl/
H A DTextureObjectManager.h44 class EGLTextureObject : public LightRefBase<EGLTextureObject> class in namespace:android
47 EGLTextureObject();
48 ~EGLTextureObject();
62 void copyParameters(const sp<EGLTextureObject>& old);
96 sp<EGLTextureObject> createTexture(GLuint name);
97 sp<EGLTextureObject> removeTexture(GLuint name);
98 sp<EGLTextureObject> replaceTexture(GLuint name);
100 sp<EGLTextureObject> texture(GLuint name);
104 KeyedVector< GLuint, sp<EGLTextureObject> > mTexture
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H A DTextureObjectManager.cpp25 EGLTextureObject::EGLTextureObject() function in class:android::EGLTextureObject
31 EGLTextureObject::~EGLTextureObject()
41 void EGLTextureObject::init()
59 void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old)
70 status_t EGLTextureObject::allocateMipmaps()
92 void EGLTextureObject::freeMipmaps()
106 const GGLSurface& EGLTextureObject
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H A Dtexture.cpp36 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);
54 c->textures.defaultTexture = new EGLTextureObject();
301 sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c)
303 sp<EGLTextureObject> tex;
336 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex)
378 EGLTextureObject* tex = c->textures.tmu[active].texture;
389 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
608 extern status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex);
614 EGLTextureObject* tex = c->textures.tmu[active].texture;
633 EGLTextureObject* textureObjec
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H A Dcontext.h44 class EGLTextureObject;
354 EGLTextureObject* texture;
362 EGLTextureObject* defaultTexture;
H A Dmipmap.cpp30 status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex)

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