Searched refs:GL_ATTACHED_SHADERS (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES20Header.java-if176 public static final int GL_ATTACHED_SHADERS = 0x8B85;
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java176 public static final int GL_ATTACHED_SHADERS = 0x8B85; field in class:GLES20
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h234 #define GL_ATTACHED_SHADERS 0x8B85 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h234 #define GL_ATTACHED_SHADERS 0x8B85 macro
H A Dgl31.h234 #define GL_ATTACHED_SHADERS 0x8B85 macro
H A Dgl32.h234 #define GL_ATTACHED_SHADERS 0x8B85 macro

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