Searched refs:GL_CURRENT_NORMAL (Results 1 - 14 of 14) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES11Header.java-if58 public static final int GL_CURRENT_NORMAL = 0x0B02;
H A Dcommon.cpp299 case GL_CURRENT_NORMAL:
/frameworks/base/opengl/java/android/opengl/
H A DGLES11.java58 public static final int GL_CURRENT_NORMAL = 0x0B02; field in class:GLES11
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11.java56 int GL_CURRENT_NORMAL = 0x0B02; field in interface:GL11
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10Ext.cpp325 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES31Ext.cpp324 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES32.cpp323 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES10.cpp325 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES11.cpp325 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES11Ext.cpp325 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES31.cpp323 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES20.cpp325 case GL_CURRENT_NORMAL:
H A Dandroid_opengl_GLES30.cpp325 case GL_CURRENT_NORMAL:
/frameworks/native/opengl/include/GLES/
H A Dgl.h191 #define GL_CURRENT_NORMAL 0x0B02 macro

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