/frameworks/rs/driver/ |
H A D | rsdFrameBufferObj.cpp | 50 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); 77 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 80 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 85 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); 86 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); 95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 98 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 103 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 105 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 139 RSD_CALL_GL(glBindFramebuffer, GL_FRAMEBUFFER, mFBOI [all...] |
/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
H A D | debug.h | 20 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); \
|
/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureFBO.h | 41 glBindFramebuffer(GL_FRAMEBUFFER, mFbo); 42 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, 44 glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
H A D | SurfaceTextureFBO_test.cpp | 57 glBindFramebuffer(GL_FRAMEBUFFER, mFbo); 59 glBindFramebuffer(GL_FRAMEBUFFER, 0); 86 glBindFramebuffer(GL_FRAMEBUFFER, mFbo);
|
/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_frame.cpp | 99 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); 229 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); 405 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); 409 glFramebufferTexture2D(GL_FRAMEBUFFER, 417 glBindFramebuffer(GL_FRAMEBUFFER, 0); 434 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); 435 glFramebufferTexture2D(GL_FRAMEBUFFER,
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | GLToolbox.java | 71 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fboId); 85 GLES20.GL_FRAMEBUFFER, 94 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fboId); 95 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER,
|
H A D | RenderTarget.java | 107 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo); 109 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, 218 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mFbo);
|
/frameworks/base/media/mca/effect/java/android/media/effect/ |
H A D | EffectContext.java | 123 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mOldState[GL_STATE_FBO]);
|
/frameworks/base/libs/hwui/ |
H A D | BakedOpRenderer.cpp | 65 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 69 int status = glCheckFramebufferStatus(GL_FRAMEBUFFER); 86 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); 97 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 313 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
|
H A D | OpenGLReadback.cpp | 190 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 205 glBindFramebuffer(GL_FRAMEBUFFER, gFbo); 206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0); 208 glBindFramebuffer(GL_FRAMEBUFFER, 0); 235 glBindFramebuffer(GL_FRAMEBUFFER, gFbo); 259 glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
/frameworks/base/libs/hwui/debug/ |
H A D | NullGlesDriver.cpp | 141 case GL_FRAMEBUFFER:
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLES20RenderEngine.cpp | 350 glBindFramebuffer(GL_FRAMEBUFFER, name); 351 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0); 353 *status = glCheckFramebufferStatus(GL_FRAMEBUFFER); 359 glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.cpp | 147 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); 200 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
|
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 855 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mFrameBuffer[0]); 858 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0); 873 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, 882 int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER);
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES20Header.java-if | 293 public static final int GL_FRAMEBUFFER = 0x8D40;
|
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 293 public static final int GL_FRAMEBUFFER = 0x8D40; field in class:GLES20
|
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 352 #define GL_FRAMEBUFFER 0x8D40 macro
|
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 352 #define GL_FRAMEBUFFER 0x8D40 macro
|
H A D | gl31.h | 352 #define GL_FRAMEBUFFER 0x8D40 macro
|
H A D | gl32.h | 352 #define GL_FRAMEBUFFER 0x8D40 macro
|