Searched refs:GL_LINE_LOOP (Results 1 - 15 of 15) sorted by relevance

/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
H A DDrawRectFilter.java127 GLES20.glDrawArrays(GLES20.GL_LINE_LOOP, 0, 4);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if108 public static final int GL_LINE_LOOP = 0x0002;
H A DGLES20Header.java-if33 public static final int GL_LINE_LOOP = 0x0002;
/frameworks/native/opengl/libagl/
H A Darray.cpp409 case GL_LINE_LOOP: prim_count = total - 1; break;
1104 case GL_LINE_LOOP:
1355 case GL_LINE_LOOP:
1400 case GL_LINE_LOOP:
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java108 public static final int GL_LINE_LOOP = 0x0002; field in class:GLES10
H A DGLES20.java33 public static final int GL_LINE_LOOP = 0x0002; field in class:GLES20
H A DGLLogWrapper.java592 case GL_LINE_LOOP:
593 return "GL_LINE_LOOP";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java106 int GL_LINE_LOOP = 0x0002; field in interface:GL10
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java487 draw(GLES20.GL_LINE_LOOP, OFFSET_DRAW_RECT, COUNT_RECT_VERTEX, x, y, width, height, paint);
/frameworks/native/opengl/include/GLES/
H A Dgl.h58 #define GL_LINE_LOOP 0x0002 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h93 #define GL_LINE_LOOP 0x0002 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h91 #define GL_LINE_LOOP 0x0002 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h91 #define GL_LINE_LOOP 0x0002 macro
H A Dgl31.h91 #define GL_LINE_LOOP 0x0002 macro
H A Dgl32.h91 #define GL_LINE_LOOP 0x0002 macro

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