Searched refs:GL_LINE_STRIP (Results 1 - 15 of 15) sorted by relevance

/frameworks/rs/driver/
H A DrsdMeshObj.cpp194 case RS_PRIMITIVE_LINE_STRIP: mGLPrimitives[i] = GL_LINE_STRIP; break;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if111 public static final int GL_LINE_STRIP = 0x0003;
H A DGLES20Header.java-if34 public static final int GL_LINE_STRIP = 0x0003;
/frameworks/native/opengl/libagl/
H A Darray.cpp408 case GL_LINE_STRIP: prim_count = total - 1; break;
1105 case GL_LINE_STRIP:
1354 case GL_LINE_STRIP:
1399 case GL_LINE_STRIP:
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java111 public static final int GL_LINE_STRIP = 0x0003; field in class:GLES10
H A DGLES20.java34 public static final int GL_LINE_STRIP = 0x0003; field in class:GLES20
H A DGLLogWrapper.java594 case GL_LINE_STRIP:
595 return "GL_LINE_STRIP";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java109 int GL_LINE_STRIP = 0x0003; field in interface:GL10
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java480 draw(GLES20.GL_LINE_STRIP, OFFSET_DRAW_LINE, COUNT_LINE_VERTEX, x1, y1, x2 - x1, y2 - y1,
/frameworks/native/opengl/include/GLES/
H A Dgl.h59 #define GL_LINE_STRIP 0x0003 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h94 #define GL_LINE_STRIP 0x0003 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h92 #define GL_LINE_STRIP 0x0003 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h92 #define GL_LINE_STRIP 0x0003 macro
H A Dgl31.h92 #define GL_LINE_STRIP 0x0003 macro
H A Dgl32.h92 #define GL_LINE_STRIP 0x0003 macro

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