Searched refs:GL_NEAREST_MIPMAP_LINEAR (Results 1 - 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/
H A DTexture.h219 GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
H A DTexture.cpp116 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if133 public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
H A DGLES20Header.java-if206 public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java133 public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; field in class:GLES10
H A DGLES20.java206 public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702; field in class:GLES20
H A DGLLogWrapper.java541 case GL_NEAREST_MIPMAP_LINEAR:
542 return "GL_NEAREST_MIPMAP_LINEAR";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java131 int GL_NEAREST_MIPMAP_LINEAR = 0x2702; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h435 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h392 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h264 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 macro
/frameworks/native/opengl/libagl/
H A Dtexture.cpp656 (param == GL_NEAREST_MIPMAP_LINEAR) ||
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h264 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 macro
H A Dgl31.h264 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 macro
H A Dgl32.h264 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 macro

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