/frameworks/native/opengl/tests/finish/ |
H A D | finish.cpp | 84 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 85 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels); 168 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green); 180 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 181 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &texel); 216 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green);
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/frameworks/native/opengl/tests/linetex/ |
H A D | linetex.cpp | 95 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
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/frameworks/native/opengl/tests/textures/ |
H A D | textures.cpp | 108 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
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/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 120 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 121 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
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/frameworks/base/libs/hwui/ |
H A D | Texture.cpp | 42 case GL_RGB: 205 // We would ideally use a GL_RGB/GL_SRGB8 texture but the 211 *outFormat = GL_RGB; 212 *outInternalFormat = GL_RGB;
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H A D | OpenGLReadback.cpp | 160 format = GL_RGB;
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, 248 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB, 251 0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p); 253 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
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/frameworks/native/opengl/libagl/ |
H A D | texture.cpp | 180 0, 0 }, // GL_RGB 197 case GL_RGB: fi = 1; break; 225 if (type == GL_UNSIGNED_SHORT_5_6_5 && format != GL_RGB) { 1071 format = GL_RGB; 1081 format = GL_RGB; 1096 format = GL_RGB; 1362 case GL_RGB: 1480 if ((format != GL_RGBA) && (format != GL_RGB)) { 1500 } else if ((format == GL_RGB) && (type == GL_UNSIGNED_SHORT_5_6_5)) {
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H A D | state.cpp | 413 params[0] = GL_RGB;
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLES20RenderEngine.cpp | 130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, 131 GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | ETC1Util.java | 38 * Must be GL_RGB. 58 * Must be GL_RGB. 66 if (fallbackFormat != GLES10.GL_RGB) { 67 throw new IllegalArgumentException("fallbackFormat must be GL_RGB");
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H A D | GLES10.java | 180 public static final int GL_RGB = 0x1907; field in class:GLES10
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H A D | GLES20.java | 156 public static final int GL_RGB = 0x1907; field in class:GLES20
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES10Header.java-if | 180 public static final int GL_RGB = 0x1907;
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H A D | GLES20Header.java-if | 156 public static final int GL_RGB = 0x1907;
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/frameworks/base/libs/hwui/hwui/ |
H A D | Bitmap.cpp | 106 case GL_RGB:
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 86 // GL_RGB GL_UNSIGNED_SHORT_5_6_5 16 bits per pixel (default) 88 public static final int PIXEL_FORMAT = GLES20.GL_RGB;
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL10.java | 178 int GL_RGB = 0x1907; field in interface:GL10
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/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 686 return GL_RGB;
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/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 363 #define GL_RGB 0x1907 macro
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 320 #define GL_RGB 0x1907 macro
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 214 #define GL_RGB 0x1907 macro
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/frameworks/rs/driver/ |
H A D | rsdAllocation.cpp | 75 case RS_KIND_PIXEL_RGB: return GL_RGB;
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 214 #define GL_RGB 0x1907 macro
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H A D | gl31.h | 214 #define GL_RGB 0x1907 macro
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