Searched refs:GL_STENCIL_BUFFER_BIT (Results 1 - 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
H A DGLFunctorDrawable.cpp85 glClear(GL_STENCIL_BUFFER_BIT);
91 glClear(GL_STENCIL_BUFFER_BIT);
/frameworks/base/libs/hwui/renderstate/
H A DStencil.cpp61 glClear(GL_STENCIL_BUFFER_BIT);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if202 public static final int GL_STENCIL_BUFFER_BIT = 0x0400;
H A DGLES20Header.java-if27 public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java202 public static final int GL_STENCIL_BUFFER_BIT = 0x0400; field in class:GLES10
H A DGLES20.java27 public static final int GL_STENCIL_BUFFER_BIT = 0x00000400; field in class:GLES20
H A DGLLogWrapper.java280 if ((mask & GL_STENCIL_BUFFER_BIT) != 0) {
284 b.append("GL_STENCIL_BUFFER_BIT");
285 mask &= ~GL_STENCIL_BUFFER_BIT;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java200 int GL_STENCIL_BUFFER_BIT = 0x0400; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h48 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h83 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h85 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h85 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
H A Dgl31.h85 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro
H A Dgl32.h85 #define GL_STENCIL_BUFFER_BIT 0x00000400 macro

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