Searched refs:GL_TEXTURE0 (Results 1 - 25 of 34) sorted by relevance

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/frameworks/base/libs/hwui/renderstate/
H A DTextureState.cpp34 GL_TEXTURE0,
/frameworks/native/libs/gui/tests/
H A DMultiTextureConsumer_test.cpp101 glActiveTexture(GL_TEXTURE0);
/frameworks/native/cmds/flatland/
H A DRenderers.cpp120 glActiveTexture(GL_TEXTURE0);
H A DComposers.cpp86 glActiveTexture(GL_TEXTURE0);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp280 glActiveTexture(GL_TEXTURE0);
284 glActiveTexture(GL_TEXTURE0);
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
H A DImageFlipRenderThread.java46 import static android.opengl.GLES20.GL_TEXTURE0;
209 glActiveTexture(GL_TEXTURE0);
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp269 glActiveTexture(GL_TEXTURE0);
/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/
H A DGenImage.java234 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/native/opengl/libagl/
H A Dtexture.cpp850 if (uint32_t(texture-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
854 c->textures.active = texture - GL_TEXTURE0;
923 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
927 const int tmu = target-GL_TEXTURE0;
938 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
942 const int tmu = target-GL_TEXTURE0;
H A Darray.cpp1338 if (texture<GL_TEXTURE0 || texture>=GL_TEXTURE0+GGL_TEXTURE_UNIT_COUNT) {
1342 c->arrays.activeTexture = texture - GL_TEXTURE0;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if215 public static final int GL_TEXTURE0 = 0x84C0;
H A DGLES20Header.java-if222 public static final int GL_TEXTURE0 = 0x84C0;
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLDepthTestActivity.java149 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
H A DGLTextureViewActivity.java256 glActiveTexture(GL_TEXTURE0);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java111 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java204 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp186 glActiveTexture(GL_TEXTURE0);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp77 base_texture_unit_(GL_TEXTURE0),
101 base_texture_unit_(GL_TEXTURE0),
/frameworks/rs/driver/
H A DrsdShader.cpp484 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct);
521 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0);
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java395 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java215 public static final int GL_TEXTURE0 = 0x84C0; field in class:GLES10
H A DGLES20.java222 public static final int GL_TEXTURE0 = 0x84C0; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java213 int GL_TEXTURE0 = 0x84C0; field in interface:GL10
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java429 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/base/core/java/android/hardware/camera2/legacy/
H A DSurfaceTextureRenderer.java308 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);

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