Searched refs:GL_UNPACK_ALIGNMENT (Results 1 - 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DTextureState.cpp49 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if251 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
H A DGLES20Header.java-if122 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES20RenderEngine.cpp120 glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
/frameworks/native/opengl/include/GLES/
H A Dgl.h235 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
369 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java251 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; field in class:GLES10
H A DGLES20.java122 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java249 int GL_UNPACK_ALIGNMENT = 0x0CF5; field in interface:GL10
/frameworks/native/opengl/libagl/
H A Dtexture.cpp952 if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) {
962 if (pname == GL_UNPACK_ALIGNMENT)
/frameworks/rs/driver/
H A DrsdAllocation.cpp104 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
119 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h326 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/frameworks/base/core/jni/
H A Dcom_google_android_gles_jni_GLImpl.cpp1514 #if defined(GL_UNPACK_ALIGNMENT)
1515 case GL_UNPACK_ALIGNMENT:
1516 #endif // defined(GL_UNPACK_ALIGNMENT)
1889 #if defined(GL_UNPACK_ALIGNMENT)
1890 case GL_UNPACK_ALIGNMENT:
1891 #endif // defined(GL_UNPACK_ALIGNMENT)
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h180 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h180 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
H A Dgl31.h180 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro
H A Dgl32.h180 #define GL_UNPACK_ALIGNMENT 0x0CF5 macro

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