/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES11.spec | 1 void glBindBuffer ( GLenum target, GLuint buffer ) 2 void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) 3 void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) 4 void glClipPlanef ( GLenum plane, const GLfloat *equation ) 5 void glClipPlanex ( GLenum plane, const GLfixed *equation ) 7 void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) 9 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) 11 void glGetBooleanv ( GLenum pnam [all...] |
H A D | GLES31Ext.spec | 2 void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 3 void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf ) 5 GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog ) 6 void glPushDebugGroupKHR ( GLenum sourc [all...] |
H A D | GLES11Ext.spec | 1 void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) 2 void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) 3 void glBlendEquationOES ( GLenum mode ) 12 void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) 13 void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) 14 void glAlphaFuncxOES ( GLenum fun [all...] |
H A D | GLES32.spec | 2 void glCopyImageSubData ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth ) 3 void glDebugMessageControl ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) 4 void glDebugMessageInsert ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf ) 6 GLuint glGetDebugMessageLog ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *type [all...] |
H A D | GLES20.spec | 1 void glActiveTexture ( GLenum texture ) 4 void glBindBuffer ( GLenum target, GLuint buffer ) 5 void glBindFramebuffer ( GLenum target, GLuint framebuffer ) 6 void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) 7 void glBindTexture ( GLenum target, GLuint texture ) 9 void glBlendEquation ( GLenum mode ) 10 void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha ) 11 void glBlendFunc ( GLenum sfactor, GLenum dfacto [all...] |
H A D | GLES30.spec | 1 void glReadBuffer ( GLenum mode ) 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) 3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum forma [all...] |
H A D | GLES10.spec | 1 void glActiveTexture ( GLenum texture ) 2 void glAlphaFunc ( GLenum func, GLclampf ref ) 3 void glAlphaFuncx ( GLenum func, GLclampx ref ) 4 void glBindTexture ( GLenum target, GLuint texture ) 5 void glBlendFunc ( GLenum sfactor, GLenum dfactor ) 12 void glClientActiveTexture ( GLenum texture ) 16 void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 17 void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalforma [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | Blend.h | 40 GLenum* outSrc, GLenum* outDst); 41 void setFactors(GLenum src, GLenum dst); 48 GLenum mSrcMode; 49 GLenum mDstMode;
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetBufferPointerv.cpp | 1 /* void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) */ 7 glGetBufferParameteri64v((GLenum)target, GL_BUFFER_MAP_LENGTH, &_mapLength); 8 glGetBufferPointerv((GLenum)target, (GLenum)pname, &_p);
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H A D | glGetString.cpp | 1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
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H A D | glGetStringi.cpp | 1 /* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */ 5 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index);
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/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 565 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 567 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); 574 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 576 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRG [all...] |
H A D | gl.h | 19 typedef unsigned int GLenum; typedef 593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); 603 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); 604 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); 605 GL_API void GL_APIENTRY glGetMaterialfv (GLenum fac [all...] |
/frameworks/base/libs/hwui/debug/ |
H A D | MockGlesDriver.h | 29 MOCK_METHOD2(glBindBuffer_, void(GLenum target, GLuint buffer)); 30 MOCK_METHOD4(glBufferData_, void(GLenum target, GLsizeiptr size, const void *data, GLenum usage));
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H A D | NullGlesDriver.h | 34 virtual GLuint glCreateShader_(GLenum type) override; 35 virtual void glGetProgramiv_(GLuint program, GLenum pname, GLint *params) override; 37 virtual void glGetShaderiv_(GLuint shader, GLenum pname, GLint *params) override; 39 virtual void glEnable_(GLenum cap) override; 40 virtual void glDisable_(GLenum cap) override; 41 virtual GLboolean glIsEnabled_(GLenum cap) override; 42 virtual void glGetIntegerv_(GLenum pname, GLint *data) override; 43 virtual const GLubyte* glGetString_(GLenum name) override; 44 virtual GLenum glCheckFramebufferStatus_(GLenum targe [all...] |
H A D | NullGlesDriver.cpp | 61 GLuint NullGlesDriver::glCreateShader_(GLenum type) { 66 void NullGlesDriver::glGetProgramiv_(GLuint program, GLenum pname, GLint *params) { 86 void NullGlesDriver::glGetShaderiv_(GLuint shader, GLenum pname, GLint *params) { 101 void setBooleanState(GLenum cap, GLboolean value) { 109 void NullGlesDriver::glEnable_(GLenum cap) { 113 void NullGlesDriver::glDisable_(GLenum cap) { 117 GLboolean NullGlesDriver::glIsEnabled_(GLenum cap) { 126 void NullGlesDriver::glGetIntegerv_(GLenum pname, GLint *data) { 139 GLenum NullGlesDriver::glCheckFramebufferStatus_(GLenum targe [all...] |
/frameworks/native/libs/gui/tests/ |
H A D | TextureRenderer.cpp | 61 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 64 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 67 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 82 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 84 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 88 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 90 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 98 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 101 ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); 104 ASSERT_EQ(GLenum(GL_NO_ERRO [all...] |
/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
H A D | glGetString.cpp | 1 /* const GLubyte * glGetString ( GLenum name ) */
3 const char* chars = (const char*) glGetString((GLenum) name);
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
H A D | debug.h | 12 const GLenum err = glGetError(); \ 20 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); \
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/frameworks/native/opengl/libs/ |
H A D | egl_impl.h | 30 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name); 31 EGLAPI const GLubyte * egl_get_string_for_current_context(GLenum name, GLuint index);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 91 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 134 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 136 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *source [all...] |
H A D | gl2.h | 73 typedef unsigned int GLenum; typedef 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl31.h | 73 typedef unsigned int GLenum; typedef 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto [all...] |
H A D | gl32.h | 73 typedef unsigned int GLenum; typedef 385 typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 393 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 394 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 395 typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfacto [all...] |
/frameworks/base/libs/hwui/ |
H A D | Texture.h | 64 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) { 68 virtual void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, 71 inline void setFilter(GLenum filter, bool bindTexture = false, bool force = false) { 75 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, 107 GLenum format, GLenum type, const void* pixels); 113 GLint format, GLenum target); 135 GLenum targe [all...] |