Searched refs:Glop (Results 1 - 12 of 12) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
H A D | GlopBuilderTests.cpp | 19 #include "Glop.h" 29 static void expectFillEq(Glop::Fill& expectedFill, Glop::Fill& builtFill) { 38 Glop::Fill::Filter::Matrix& expectedMatrix = expectedFill.filter.matrix; 39 Glop::Fill::Filter::Matrix& builtMatrix = expectedFill.filter.matrix; 41 sizeof(Glop::Fill::Filter::Matrix::matrix))); 43 sizeof(Glop::Fill::Filter::Matrix::vector))); 56 static void expectBlendEq(Glop::Blend& expectedBlend, Glop::Blend& builtBlend) { 61 static void expectMeshEq(Glop [all...] |
H A D | BakedOpDispatcherTests.cpp | 39 ValidatingBakedOpRenderer(RenderState& renderState, std::function<void(const Glop& glop)> validator) 46 const ClipBase* clip, const Glop& glop) { 51 std::function<void(const Glop& glop)> mValidator; 57 std::function<void(const Glop& glop)> glopVerifier, int expectedGlopCount = 1) { 65 auto glopReceiver = [&glopVerifier, &glopCount, &expectedGlopCount] (const Glop& glop) { 80 << "Glop(s) expected"; 91 auto textureGlopVerifier = [] (const Glop& glop) { 121 testUnmergedGlopDispatch(renderThread, &op, [&renderThread] (const Glop& glop) { 128 testUnmergedGlopDispatch(renderThread, op, [&result] (const Glop& glop) { 175 auto glopReceiver = [&glopCount] (const Glop [all...] |
/frameworks/base/libs/hwui/ |
H A D | Glop.h | 82 * Eventually, a Glop should be able to be drawn multiple times from 87 struct Glop { struct in namespace:android::uirenderer 88 PREVENT_COPY_AND_ASSIGN(Glop); 90 Glop() { } function in struct:android::uirenderer::Glop 146 // Canvas transform of Glop - not necessarily applied to geometry (see flags)
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H A D | BakedOpRenderer.h | 27 struct Glop; 43 typedef void (*GlopReceiver)(BakedOpRenderer&, const Rect*, const ClipBase*, const Glop&); 80 void renderGlop(const BakedOpState& state, const Glop& glop) { 87 void renderGlop(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop) { 107 const ClipBase* clip, const Glop& glop) { 110 void renderGlopImpl(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop);
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H A D | GlopBuilder.h | 19 #include "Glop.h" 52 GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop); 113 static void dump(const Glop& glop); 133 Glop* mOutGlop;
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H A D | BakedOpDispatcher.cpp | 22 #include "Glop.h" 74 Glop glop; 178 Glop glop; 215 Glop glop; 348 Glop glop; 373 Glop glop; 427 Glop glop; 493 Glop glop; 518 Glop glop; 534 Glop glo [all...] |
H A D | BakedOpRenderer.cpp | 20 #include "Glop.h" 145 Glop glop; 210 Glop glop; 227 Glop glop; 345 const Glop& glop) {
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H A D | GlopBuilder.cpp | 20 #include "Glop.h" 64 GlopBuilder::GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop) 571 void verify(const ProgramDescription& description, const Glop& glop) { 658 void GlopBuilder::dump(const Glop& glop) { 659 ALOGD("Glop Mesh"); 660 const Glop::Mesh& mesh = glop.mesh; 664 const Glop::Mesh::Vertices& vertices = glop.mesh.vertices; 670 ALOGD("Glop Fill"); 671 const Glop::Fill& fill = glop.fill; 688 ALOGD("Glop transfor [all...] |
H A D | OpenGLReadback.cpp | 218 Glop glop;
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H A D | FontRenderer.cpp | 26 #include "Glop.h" 66 Glop glop;
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/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.cpp | 260 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { 261 const Glop::Mesh& mesh = glop.mesh; 262 const Glop::Mesh::Vertices& vertices = mesh.vertices; 263 const Glop::Mesh::Indices& indices = mesh.indices; 264 const Glop::Fill& fill = glop.fill; 325 const Glop::Fill::TextureData& texture = fill.texture;
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H A D | RenderState.h | 20 #include "Glop.h" 107 void render(const Glop& glop, const Matrix4& orthoMatrix);
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