/frameworks/base/libs/hwui/debug/ |
H A D | FatalBaseDriver.cpp | 27 #define CALL_GL_API(x, ...) LOG_ALWAYS_FATAL("Not Implemented"); 29 LOG_ALWAYS_FATAL("Not Implemented"); \
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/frameworks/wilhelm/src/ |
H A D | assert.cpp | 26 LOG_ALWAYS_FATAL("assertion \"%s\" failed: file \"%s\", line %d", failedexpr, file, line); 32 LOG_ALWAYS_FATAL("assertion \"%s\" failed: file \"%s\", line %d, function \"%s\"",
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/frameworks/av/services/audioflinger/ |
H A D | FastCaptureState.cpp | 42 LOG_ALWAYS_FATAL("%s", __func__);
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H A D | FastMixerState.cpp | 68 LOG_ALWAYS_FATAL("%s", __func__);
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/frameworks/ex/framesequence/jni/utils/ |
H A D | log.h | 193 #ifndef LOG_ALWAYS_FATAL 194 #define LOG_ALWAYS_FATAL(...) \ macro 199 * Versions of LOG_ALWAYS_FATAL_IF and LOG_ALWAYS_FATAL that 217 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__)
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/frameworks/av/media/libaudiohal/ |
H A D | HalDeathHandlerHidl.cpp | 56 LOG_ALWAYS_FATAL("HAL server crashed, need to restart");
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/frameworks/av/media/libaudioprocessing/ |
H A D | AudioMixerOps.h | 153 LOG_ALWAYS_FATAL("MixMul<int32_t, int32_t, float> Runtime Should not be here"); 159 LOG_ALWAYS_FATAL("MixMul<int32_t, int16_t, float> Runtime Should not be here"); 166 LOG_ALWAYS_FATAL("MixMul<int16_t, int16_t, float> Runtime Should not be here"); 183 LOG_ALWAYS_FATAL("MixAccum type not properly specialized: %zu %zu\n", 317 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE); 359 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE); 405 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE); 441 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
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/frameworks/base/cmds/webview_zygote/ |
H A D | webview_zygote.cpp | 62 LOG_ALWAYS_FATAL("PR_SET_NO_NEW_PRIVS failed: %s", strerror(errno));
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/frameworks/av/include/media/stagefright/foundation/ |
H A D | ADebug.h | 91 LOG_ALWAYS_FATAL("%s", ___full.c_str()); \ 103 LOG_ALWAYS_FATAL( \
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/frameworks/av/media/libstagefright/foundation/include/foundation/ |
H A D | ADebug.h | 91 LOG_ALWAYS_FATAL("%s", ___full.c_str()); \ 103 LOG_ALWAYS_FATAL( \
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/frameworks/av/media/libstagefright/include/foundation/ |
H A D | ADebug.h | 91 LOG_ALWAYS_FATAL("%s", ___full.c_str()); \ 103 LOG_ALWAYS_FATAL( \
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/frameworks/base/libs/hwui/ |
H A D | Program.cpp | 67 LOG_ALWAYS_FATAL("Error while linking shaders"); 146 LOG_ALWAYS_FATAL("Shader info log: %s", log);
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H A D | VectorDrawable.cpp | 214 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", 231 LOG_ALWAYS_FATAL("Error setting color property on FullPath: No valid property" 258 LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId); 330 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", 360 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); 391 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId);
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H A D | SkiaCanvas.h | 55 LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas"); 59 LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList"); 63 LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers");
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H A D | GpuMemoryTracker.cpp | 82 LOG_ALWAYS_FATAL("Leaked %zd GPU objects!", gObjectSet.size());
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H A D | PropertyValuesHolder.cpp | 59 LOG_ALWAYS_FATAL("No data source is defined");
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H A D | DamageAccumulator.cpp | 70 LOG_ALWAYS_FATAL("Tried to compute transform with an invalid type: %d", currentFrame->type); 117 LOG_ALWAYS_FATAL("Tried to pop an invalid type: %d", dirtyFrame->type);
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/frameworks/base/libs/hwui/renderthread/ |
H A D | EglManager.cpp | 188 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", eglErrorString()); 277 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s", 321 LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s", 356 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
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/frameworks/native/libs/gui/ |
H A D | IConsumerListener.cpp | 68 LOG_ALWAYS_FATAL("IConsumerListener::addAndGetFrameTimestamps cannot be proxied");
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/frameworks/native/vulkan/libvulkan/ |
H A D | stubhal.cpp | 49 LOG_ALWAYS_FATAL("invalid stub function called");
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/frameworks/av/media/ndk/ |
H A D | NdkImage.cpp | 43 LOG_ALWAYS_FATAL( 62 LOG_ALWAYS_FATAL("Error: AImage not closed before AImageReader close!"); 175 LOG_ALWAYS_FATAL("%s: AImage %p has no buffer.", __FUNCTION__, this); 209 LOG_ALWAYS_FATAL("%s: fenceFd cannot be null.", __FUNCTION__); 214 LOG_ALWAYS_FATAL("%s: AImage %p has no buffer.", __FUNCTION__, this); 383 LOG_ALWAYS_FATAL("Error: buffer is null"); 625 LOG_ALWAYS_FATAL("Image close failed!");
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/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaRecordingCanvas.h | 38 LOG_ALWAYS_FATAL("DisplayListCanvas is not backed by a bitmap.");
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/frameworks/minikin/tests/util/ |
H A D | UnicodeUtils.cpp | 83 LOG_ALWAYS_FATAL("Unexpected Character");
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | RenderEngine.cpp | 71 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE"); 79 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs"); 130 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run."); 421 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
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/frameworks/base/cmds/app_process/ |
H A D | app_main.cpp | 323 LOG_ALWAYS_FATAL("app_process: Unable to determine ABI list from property %s.", 350 LOG_ALWAYS_FATAL("app_process: no class name or --zygote supplied.");
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