Searched refs:LayerBuilder (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerBuilder.h70 class LayerBuilder { class in namespace:android::uirenderer
72 PREVENT_COPY_AND_ASSIGN(LayerBuilder);
74 // Create LayerBuilder for Fbo0
75 LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect) function in class:android::uirenderer::LayerBuilder
76 : LayerBuilder(width, height, repaintRect, nullptr, nullptr) {};
78 // Create LayerBuilder for an offscreen layer, where beginLayerOp is present for a
80 LayerBuilder(uint32_t width, uint32_t height,
H A DLayerBuilder.cpp17 #include "LayerBuilder.h"
200 LayerBuilder::LayerBuilder(uint32_t width, uint32_t height, function in class:android::uirenderer::LayerBuilder
212 void LayerBuilder::locateInsertIndex(int batchId, const Rect& clippedBounds,
235 void LayerBuilder::deferLayerClear(const Rect& rect) {
239 void LayerBuilder::onDeferOp(LinearAllocator& allocator, const BakedOpState* bakedState) {
255 void LayerBuilder::flushLayerClears(LinearAllocator& allocator) {
287 void LayerBuilder::deferUnmergeableOp(LinearAllocator& allocator,
308 void LayerBuilder::deferMergeableOp(LinearAllocator& allocator,
337 void LayerBuilder
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H A DFrameBuilder.h22 #include "LayerBuilder.h"
46 * draw stream) will create different reorder contexts, each in its own LayerBuilder.
122 LayerBuilder& layer = *(mLayerBuilders[i]);
143 const LayerBuilder& fbo0 = *(mLayerBuilders[0]);
182 LayerBuilder& currentLayer() { return *(mLayerBuilders[mLayerStack.back()]); }
232 LsaVector<LayerBuilder*> mLayerBuilders;
H A DFrameBuilder.cpp47 auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip));
67 auto fbo0 = mAllocator.create<LayerBuilder>(1, 1, Rect(1, 1));
825 auto newFbo = mAllocator.create<LayerBuilder>(layerWidth, layerHeight,
H A DAndroid.mk88 LayerBuilder.cpp \

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