Searched refs:LoadedToIdleState (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/include/media/stagefright/
H A DACodec.h119 struct LoadedToIdleState;
230 sp<LoadedToIdleState> mLoadedToIdleState;
/frameworks/av/media/libstagefright/foundation/include/
H A DACodec.h119 struct LoadedToIdleState;
230 sp<LoadedToIdleState> mLoadedToIdleState;
/frameworks/av/media/libstagefright/include/
H A DACodec.h119 struct LoadedToIdleState;
230 sp<LoadedToIdleState> mLoadedToIdleState;
/frameworks/av/media/libstagefright/
H A DACodec.cpp359 struct ACodec::LoadedToIdleState : public ACodec::BaseState { struct in class:android::ACodec
360 explicit LoadedToIdleState(ACodec *codec);
370 DISALLOW_EVIL_CONSTRUCTORS(LoadedToIdleState);
561 mLoadedToIdleState = new LoadedToIdleState(this);
6757 ACodec::LoadedToIdleState::LoadedToIdleState(ACodec *codec) function in class:android::ACodec::LoadedToIdleState
6761 void ACodec::LoadedToIdleState::stateEntered() {
6785 status_t ACodec::LoadedToIdleState::allocateBuffers() {
6801 bool ACodec::LoadedToIdleState::onMessageReceived(const sp<AMessage> &msg) {
6834 bool ACodec::LoadedToIdleState
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