Searched refs:PLAYEREVENT_PREPARED (Results 1 - 3 of 3) sorted by relevance

/frameworks/wilhelm/src/android/
H A Dandroid_defs.h113 #define PLAYEREVENT_PREPARED "prep" macro
H A Dandroid_GenericPlayer.cpp402 notify(PLAYEREVENT_PREPARED, mStateFlags & kFlagPrepared ? PLAYER_SUCCESS : PLAYER_FAILURE,
433 } else if (msg->findInt32(PLAYEREVENT_PREPARED, &val1)) {
434 SL_LOGV("GenericPlayer notifying %s = %d", PLAYEREVENT_PREPARED, val1);
H A Dandroid_AudioSfDecoder.cpp608 notify(PLAYEREVENT_PREPARED, (int32_t)prepareRes, true /*async*/);

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