Searched refs:PathTessellator (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | PathTessellator.h | 54 class PathTessellator { class in namespace:android::uirenderer
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H A D | PathTessellator.cpp | 35 #include "PathTessellator.h" 67 void PathTessellator::extractTessellationScales(const Matrix4& transform, 110 PathTessellator::extractTessellationScales(transform, &scaleX, &scaleY); 723 void PathTessellator::tessellatePath(const SkPath &path, const SkPaint* paint, 808 void PathTessellator::tessellatePoints(const float* points, int count, const SkPaint* paint, 849 void PathTessellator::tessellateLines(const float* points, int count, const SkPaint* paint, 902 bool PathTessellator::approximatePathOutlineVertices(const SkPath& path, float threshold, 942 bool PathTessellator::approximatePathOutlineVertices(const SkPath& path, bool forceClose, 1048 void PathTessellator::recursiveCubicBezierVertices( 1092 void PathTessellator [all...] |
H A D | TessellationCache.cpp | 21 #include "PathTessellator.h" 54 PathTessellator::extractTessellationScales(transform, &scaleX, &scaleY); 216 PathTessellator::approximatePathOutlineVertices(*casterPerimeter, 414 PathTessellator::tessellatePath(path, &paint, matrix, *buffer);
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H A D | BakedOpDispatcher.cpp | 25 #include "PathTessellator.h" 364 PathTessellator::tessellatePath(path, &paint, state.computedState.transform, vertexBuffer); 551 PathTessellator::tessellateLines(op.points, op.floatCount, op.paint, 620 PathTessellator::tessellatePoints(op.points, op.floatCount, op.paint,
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H A D | Android.mk | 97 PathTessellator.cpp \
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