Searched refs:PixelBuffer (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | PixelBuffer.h | 33 * To read from or write into a PixelBuffer you must first map the 41 * Mapping and unmapping a PixelBuffer can have the side effect of 44 * using a PixelBuffer to upload to a texture. 46 class PixelBuffer { class in namespace:android::uirenderer 61 * Creates a new PixelBuffer object with the specified format and 68 static PixelBuffer* create(GLenum format, uint32_t width, uint32_t height, 71 virtual ~PixelBuffer() { 190 PixelBuffer(GLenum format, uint32_t width, uint32_t height): function in class:android::uirenderer::PixelBuffer 208 }; // class PixelBuffer
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H A D | PixelBuffer.cpp | 17 #include "PixelBuffer.h" 34 class CpuPixelBuffer: public PixelBuffer { 50 : PixelBuffer(format, width, height) 74 class GpuPixelBuffer: public PixelBuffer { 94 : PixelBuffer(format, width, height) 150 PixelBuffer* PixelBuffer::create(GLenum format,
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H A D | Android.mk | 98 PixelBuffer.cpp \
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H A D | FontRenderer.cpp | 28 #include "PixelBuffer.h" 324 const size_t formatSize = PixelBuffer::formatSize(GL_RGBA);
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/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.h | 20 #include "PixelBuffer.h" 107 return (y * getWidth() + x) * PixelBuffer::formatSize(mFormat); 114 inline PixelBuffer* getPixelBuffer() const { 186 PixelBuffer* mPixelBuffer = nullptr;
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H A D | Font.cpp | 31 #include "../PixelBuffer.h" 212 PixelBuffer* pixelBuffer = cacheTexture->getPixelBuffer(); 214 uint32_t formatSize = PixelBuffer::formatSize(pixelBuffer->getFormat()); 215 uint32_t alpha_channel_offset = PixelBuffer::formatAlphaOffset(pixelBuffer->getFormat());
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H A D | CacheTexture.cpp | 24 #include "../PixelBuffer.h" 180 mPixelBuffer = PixelBuffer::create(mFormat, getWidth(), getHeight());
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