Searched refs:PlayState (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DAnimator.cpp40 , mStagingPlayState(PlayState::NotStarted)
41 , mPlayState(PlayState::NotStarted)
55 LOG_ALWAYS_FATAL_IF(mStagingPlayState != PlayState::NotStarted,
91 mStagingPlayState = PlayState::Running;
97 mStagingPlayState = PlayState::Finished;
103 mStagingPlayState = PlayState::Finished;
109 mStagingPlayState = PlayState::Reversing;
115 mStagingPlayState = PlayState::Finished;
123 mPlayTime = (mPlayState == PlayState::Running || mPlayState == PlayState
[all...]
H A DAnimator.h89 bool isRunning() { return mPlayState == PlayState::Running
90 || mPlayState == PlayState::Reversing; }
91 bool isFinished() { return mPlayState == PlayState::Finished; }
101 // PlayState is used by mStagingPlayState and mPlayState to track the state initiated from UI
120 enum class PlayState { class in class:android::uirenderer::RepeatMode::BaseRenderNodeAnimator
147 PlayState mStagingPlayState;
148 PlayState mPlayState;

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