Searched refs:PositionAttributeName (Results 1 - 2 of 2) sorted by path

/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp286 ProgramVar pos_coord_attr = glGetAttribLocation(program_, PositionAttributeName().c_str());
409 ProgramVar pos_coord_attr = glGetAttribLocation(program_, PositionAttributeName().c_str());
938 } else if (name == PositionAttributeName() || name == TexCoordAttributeName()) {
H A Dshader_program.h315 static const std::string& PositionAttributeName() { function in class:android::filterfw::ShaderProgram

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