Searched refs:RenderState (Results 1 - 25 of 35) sorted by relevance

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/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp20 #include "renderstate/RenderState.h"
33 RenderState::RenderState(renderthread::RenderThread& thread) function in class:android::uirenderer::RenderState
41 RenderState::~RenderState() {
46 void RenderState::onGLContextCreated() {
69 void RenderState::onGLContextDestroyed() {
90 void RenderState::onVkContextCreated() {
102 void RenderState::onVkContextDestroyed() {
108 GrContext* RenderState
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H A DBlend.h30 friend class RenderState;
H A DOffscreenBufferPool.h31 class RenderState;
45 OffscreenBuffer(RenderState& renderState, Caches& caches,
65 RenderState& renderState;
92 WARN_UNUSED_RESULT OffscreenBuffer* get(RenderState& renderState,
H A DRenderState.h54 class RenderState { class in namespace:android::uirenderer
55 PREVENT_COPY_AND_ASSIGN(RenderState);
125 explicit RenderState(renderthread::RenderThread& thread);
126 ~RenderState();
H A DScissor.h28 friend class RenderState;
H A DMeshState.h55 friend class RenderState;
H A DOffscreenBufferPool.cpp21 #include "renderstate/RenderState.h"
37 OffscreenBuffer::OffscreenBuffer(RenderState& renderState, Caches& caches,
141 OffscreenBuffer* OffscreenBufferPool::get(RenderState& renderState,
165 RenderState& renderState = layer->renderState;
/frameworks/base/libs/hwui/
H A DLayer.h34 class RenderState;
108 Layer(RenderState& renderState, Api api, SkColorFilter* colorFilter, int alpha,
111 RenderState& mRenderState;
H A DCaches.h57 class RenderState;
61 static Caches& createInstance(RenderState& renderState) {
76 explicit Caches(RenderState& renderState);
191 RenderState* mRenderState;
201 // TODO: move below to RenderState
H A DDeferredLayerUpdater.h35 class RenderState;
43 typedef std::function<Layer*(RenderState& renderState, uint32_t layerWidth,
46 ANDROID_API explicit DeferredLayerUpdater(RenderState& renderState,
113 RenderState& mRenderState;
H A DLayer.cpp19 #include "renderstate/RenderState.h"
26 Layer::Layer(RenderState& renderState, Api api, SkColorFilter* colorFilter, int alpha,
H A DPatchCache.h49 class RenderState;
53 explicit PatchCache(RenderState& renderState);
164 RenderState& mRenderState;
H A DBakedOpRenderer.h29 class RenderState;
57 BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque,
66 RenderState& renderState() { return mRenderState; }
118 RenderState& mRenderState;
H A DVkLayer.h30 VkLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
H A DGlopBuilder.h34 class RenderState;
52 GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop);
130 RenderState& mRenderState;
H A DGlLayer.cpp21 #include "renderstate/RenderState.h"
35 GlLayer::GlLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
H A DGlLayer.h34 GlLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
H A DTreeInfo.h35 class RenderState;
H A DDeferredLayerUpdater.cpp20 #include "renderstate/RenderState.h"
28 DeferredLayerUpdater::DeferredLayerUpdater(RenderState& renderState, CreateLayerFn createLayerFn,
/frameworks/base/libs/hwui/tests/unit/
H A DLeakCheckTests.cpp42 RenderState& renderState = renderThread.renderState();
59 RenderState& renderState = renderThread.renderState();
H A DGlopBuilderTests.cpp98 static std::unique_ptr<Glop> blackUnitQuadGlop(RenderState& renderState) {
120 RenderState& renderState = renderThread.renderState();
/frameworks/base/libs/hwui/renderthread/
H A DRenderThread.h41 class RenderState;
95 RenderState& renderState() const { return *mRenderState; }
153 RenderState* mRenderState;
H A DCanvasContext.h55 class RenderState;
169 RenderState& getRenderState() {
204 friend class android::uirenderer::RenderState;
H A DOpenGLPipeline.cpp24 #include "renderstate/RenderState.h"
129 static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
208 RenderState& renderState = mRenderThread.renderState();
/frameworks/base/libs/hwui/tests/microbench/
H A DFrameBuilderBench.cpp78 RenderState& renderState = thread.renderState();
136 RenderState& renderState = thread.renderState();

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