Searched refs:ShadowTessellator (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | ShadowTessellator.cpp | 24 #include "ShadowTessellator.h" 31 void ShadowTessellator::tessellateAmbientShadow(bool isCasterOpaque, 61 void ShadowTessellator::tessellateSpotShadow(bool isCasterOpaque, 124 Vector2 ShadowTessellator::centroid2d(const Vector2* poly, int polyLength) { 152 Vector2 ShadowTessellator::calculateNormal(const Vector2& p1, const Vector2& p2) { 164 int ShadowTessellator::getExtraVertexNumber(const Vector2& vector1, 185 void ShadowTessellator::checkOverflow(int used, int total, const char* bufferName) {
|
H A D | ShadowTessellator.h | 69 class ShadowTessellator { class in namespace:android::uirenderer 89 }; // ShadowTessellator
|
H A D | AmbientShadow.cpp | 55 #include "ShadowTessellator.h" 73 return ShadowTessellator::calculateNormal(currentVertex, nextVertex); 87 int result = ShadowTessellator::getExtraVertexNumber(secondSpike, *currentSpike, 199 int extraVerticesNumber = ShadowTessellator::getExtraVertexNumber(currentNormal, 318 ShadowTessellator::checkOverflow(vertexBufferIndex, totalVertexCount, "Ambient Vertex Buffer"); 319 ShadowTessellator::checkOverflow(indexBufferIndex, totalIndexCount, "Ambient Index Buffer"); 320 ShadowTessellator::checkOverflow(umbraIndex, totalUmbraCount, "Ambient Umbra Buffer");
|
H A D | SpotShadow.cpp | 50 #include "ShadowTessellator.h" 418 outlineData[currentNormalIndex].normal = ShadowTessellator::calculateNormal( 474 int currentExtraSliceNumber = ShadowTessellator::getExtraVertexNumber( 895 ShadowTessellator::checkOverflow(verticesPairIndex, maxNewPenumbraLength, "Spot pair"); 896 ShadowTessellator::checkOverflow(newPenumbraIndex, maxNewPenumbraLength, "Spot new penumbra"); 996 ShadowTessellator::checkOverflow(vertexBufferIndex, totalVertexCount, "Spot Vertex Buffer"); 997 ShadowTessellator::checkOverflow(indexBufferIndex, totalIndexCount, "Spot Index Buffer");
|
H A D | TessellationCache.cpp | 22 #include "ShadowTessellator.h" 238 Vector2 centroid = ShadowTessellator::centroid2d( 260 ShadowTessellator::tessellateAmbientShadow( 264 ShadowTessellator::tessellateSpotShadow(
|
H A D | Android.mk | 110 ShadowTessellator.cpp \
|
Completed in 119 milliseconds