Searched refs:_count (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglCreateShaderProgramv.cpp8 GLsizei _count; local
20 _count = _env->GetArrayLength(strings);
22 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*));
30 _jstrings = (jstring*) calloc(_count, sizeof(jstring));
38 for(int i = 0; i < _count; i++) {
49 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings);
52 for(int i = 0; i < _count; i++) {
H A DglTransformFeedbackVaryings.cpp9 jint _count = 0, _i; local
20 _count = _env->GetArrayLength(varyings_ref);
21 _varyings = (const char**)calloc(_count, sizeof(const char*));
22 for (_i = 0; _i < _count; _i++) {
33 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode);
36 for (_i = _count - 1; _i >= 0; _i--) {
H A DglGetUniformIndices.cpp9 jint _count = 0; local
21 _count = _env->GetArrayLength(uniformNames_ref);
22 _names = (const char**)calloc(_count, sizeof(const char*));
23 for (_i = 0; _i < _count; _i++) {
46 if (_env->GetArrayLength(uniformIndices_ref) - uniformIndicesOffset < _count) {
56 glGetUniformIndices(program, _count, _names, _indices);
63 for (_i = _count - 1; _i >= 0; _i--) {
85 jint _count = 0; local
107 _count = _env->GetArrayLength(uniformNames_ref);
108 _names = (const char**)calloc(_count, sizeo
[all...]
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES30.cpp2125 jint _count = 0, _i; local
2136 _count = _env->GetArrayLength(varyings_ref);
2137 _varyings = (const char**)calloc(_count, sizeof(const char*));
2138 for (_i = 0; _i < _count; _i++) {
2149 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode);
2152 for (_i = _count - 1; _i >= 0; _i--) {
3681 jint _count = 0; local
3693 _count = _env->GetArrayLength(uniformNames_ref);
3694 _names = (const char**)calloc(_count, sizeof(const char*));
3695 for (_i = 0; _i < _count; _
3757 jint _count = 0; local
[all...]
H A Dandroid_opengl_GLES31.cpp955 GLsizei _count; local
967 _count = _env->GetArrayLength(strings);
969 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*));
977 _jstrings = (jstring*) calloc(_count, sizeof(jstring));
985 for(int i = 0; i < _count; i++) {
996 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings);
999 for(int i = 0; i < _count; i++) {

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