Searched refs:_strings (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glCreateShaderProgramv.cpp | 9 const GLchar** _strings = NULL; local 22 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); 23 if (!_strings) { 46 _strings[i] = _env->GetStringUTFChars(_jstrings[i], 0); 49 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); 51 if (_strings && _jstrings) { 53 if (_strings[i] && _jstrings[i]) { 54 _env->ReleaseStringUTFChars(_jstrings[i], _strings[i]); 58 if (_strings) { 59 free(_strings); [all...] |
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31.cpp | 956 const GLchar** _strings = NULL; local 969 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); 970 if (!_strings) { 993 _strings[i] = _env->GetStringUTFChars(_jstrings[i], 0); 996 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); 998 if (_strings && _jstrings) { 1000 if (_strings[i] && _jstrings[i]) { 1001 _env->ReleaseStringUTFChars(_jstrings[i], _strings[i]); 1005 if (_strings) { 1006 free(_strings); [all...] |
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