Searched refs:_vBase (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp4945 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
4946 v = (GLfloat *) (_vBase + _bufferOffset);
5049 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
5050 v = (GLint *) (_vBase + _bufferOffset);
5154 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
5155 v = (GLfloat *) (_vBase + _bufferOffset);
5259 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
5260 v = (GLint *) (_vBase + _bufferOffset);
5365 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
5366 v = (GLfloat *) (_vBase
5471 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
5578 char * _vBase = (char *)_env->GetFloatArrayElements(_array, (jboolean *) 0); local
5685 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
[all...]
H A Dandroid_opengl_GLES30.cpp2807 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
2808 v = (GLint *) (_vBase + _bufferOffset);
2887 char * _vBase = (char *)_env->GetIntArrayElements(_array, (jboolean *) 0); local
2888 v = (GLuint *) (_vBase + _bufferOffset);

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