Searched refs:activeInputs (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/common/managerdefinitions/src/
H A DAudioInputDescriptor.cpp258 Vector<sp <AudioInputDescriptor> > activeInputs; local
265 activeInputs.add(inputDescriptor);
268 return activeInputs;
/frameworks/av/services/audiopolicy/managerdefault/
H A DAudioPolicyManager.cpp497 Vector<sp <AudioInputDescriptor> > activeInputs = mInputs.getActiveInputs(); local
498 for (size_t i = 0; i < activeInputs.size(); i++) {
499 sp<AudioInputDescriptor> activeDesc = activeInputs[i];
681 Vector<sp <AudioInputDescriptor> > activeInputs = mInputs.getActiveInputs(); local
682 for (size_t i = 0; i < activeInputs.size(); i++) {
683 sp<AudioInputDescriptor> activeDesc = activeInputs[i];
1781 Vector< sp<AudioInputDescriptor> > activeInputs = mInputs.getActiveInputs(); local
1782 for (size_t i = 0; i < activeInputs.size(); i++) {
1783 sp<AudioInputDescriptor> activeInput = activeInputs[i];
1834 Vector< sp<AudioInputDescriptor> > activeInputs local
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