Searched refs:activeSleepTimeUs (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
H A DThreads.h872 virtual uint32_t activeSleepTimeUs() const; // mixer state MIXER_TRACKS_ENABLED
929 // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
1103 virtual uint32_t activeSleepTimeUs() const;
1213 virtual uint32_t activeSleepTimeUs() const;
H A DThreads.cpp2561 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const function in class:android::AudioFlinger::PlaybackThread
2729 - mActiveSleepTimeUs from activeSleepTimeUs()
2749 mActiveSleepTimeUs = activeSleepTimeUs();
3977 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
5244 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const function in class:android::AudioFlinger::DirectOutputThread
5248 time = PlaybackThread::activeSleepTimeUs();
5905 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const function in class:android::AudioFlinger::DuplicatingThread
5912 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first

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