Searched refs:allocateMipmaps (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
H A DTextureObjectManager.h65 status_t allocateMipmaps();
H A DTextureObjectManager.cpp70 status_t EGLTextureObject::allocateMipmaps() function in class:android::EGLTextureObject
192 if (allocateMipmaps() != NO_ERROR)

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