Searched refs:allocateMipmaps (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/opengl/libagl/ | ||
H A D | TextureObjectManager.h | 65 status_t allocateMipmaps(); |
H A D | TextureObjectManager.cpp | 70 status_t EGLTextureObject::allocateMipmaps() function in class:android::EGLTextureObject 192 if (allocateMipmaps() != NO_ERROR) |
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