Searched refs:applyTranslationZ (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp458 bool applyTranslationZ = true3dTransform && !MathUtils::isZero(properties().getZ()); local
459 if (properties().hasTransformMatrix() || applyTranslationZ) {

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