Searched refs:applyViewPropertyTransforms (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
H A DReorderBarrierDrawables.cpp167 caster->getRenderNode()->applyViewPropertyTransforms(hwuiMatrix);
198 caster->getRenderNode()->applyViewPropertyTransforms(zMatrix, true);
H A DRenderNodeDrawable.cpp49 childNode->applyViewPropertyTransforms(hwuiMatrix);
/frameworks/base/libs/hwui/
H A DDamageAccumulator.cpp61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix);
H A DRenderNode.h195 void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false) const;
H A DRenderNode.cpp446 void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) const { function in class:android::uirenderer::RenderNode
546 applyViewPropertyTransforms(localTransformFromProjectionSurface);
H A DFrameBuilder.cpp449 node.applyViewPropertyTransforms(shadowMatrixXY, false);
450 node.applyViewPropertyTransforms(shadowMatrixZ, true);

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