Searched refs:asset_path (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/androidfw/include/androidfw/ |
H A D | AssetManager.h | 198 struct asset_path struct in class:android::AssetManager 200 asset_path() : path(""), type(kFileTypeRegular), idmap(""), function in struct:android::AssetManager::asset_path 210 const asset_path& path); 211 String8 createPathNameLocked(const asset_path& path, const char* rootDir); 215 ZipFileRO* getZipFileLocked(const asset_path& path); 221 const asset_path& path, const char* rootDir, const char* dirName); 224 const asset_path& path, const char* rootDir, const char* dirName); 231 bool appendPathToResTable(const asset_path& ap, bool appAsLib=false) const; 233 Asset* openIdmapLocked(const struct asset_path& ap) const; 252 void addOverlay(const asset_path [all...] |
/frameworks/base/libs/androidfw/ |
H A D | AssetManager.cpp | 164 asset_path ap; 206 asset_path oap; 267 asset_path oap; 296 asset_path ap; 494 bool AssetManager::appendPathToResTable(const asset_path& ap, bool appAsLib) const { 642 Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const 677 asset_path oap; 737 const asset_path& ap) 805 String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir) 816 ZipFileRO* AssetManager::getZipFileLocked(const asset_path [all...] |
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