Searched refs:backBuffer (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaVulkanPipeline.cpp55 SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface); local
56 if (backBuffer == nullptr) {
61 Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface));
74 sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface(); local
75 if (backBuffer.get() == nullptr) {
79 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer);
85 SkCanvas* profileCanvas = backBuffer->getCanvas();
/frameworks/native/libs/gui/
H A DSurface.cpp1599 sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
1600 const Rect bounds(backBuffer->width, backBuffer->height);
1613 backBuffer->width == frontBuffer->width &&
1614 backBuffer->height == frontBuffer->height &&
1615 backBuffer->format == frontBuffer->format);
1621 copyBlt(backBuffer, frontBuffer, copyback, &fenceFd);
1637 int backBufferSlot(getSlotFromBufferLocked(backBuffer.get()));
1651 status_t res = backBuffer->lockAsync(
1656 backBuffer
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