Searched refs:beginLayerOp (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerBuilder.h | 78 // Create LayerBuilder for an offscreen layer, where beginLayerOp is present for a 81 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode); 112 const BeginLayerOp* beginLayerOp; member in class:android::uirenderer::LayerBuilder
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H A D | FrameBuilder.cpp | 813 const BeginLayerOp* beginLayerOp, RenderNode* renderNode) { 826 repaintRect, beginLayerOp, renderNode); 884 const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp; local 891 // TODO: Unify this with beginLayerOp so we don't have to calculate this 893 uint32_t layerWidth = (uint32_t) beginLayerOp.unmappedBounds.getWidth(); 894 uint32_t layerHeight = (uint32_t) beginLayerOp.unmappedBounds.getHeight(); 902 contentTransform.multiply(beginLayerOp.localMatrix); 903 contentTransform.translate(beginLayerOp.unmappedBounds.left, 904 beginLayerOp 809 saveForLayer(uint32_t layerWidth, uint32_t layerHeight, float contentTranslateX, float contentTranslateY, const Rect& repaintRect, const Vector3& lightCenter, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument [all...] |
H A D | LayerBuilder.cpp | 201 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) 207 , beginLayerOp(beginLayerOp) 377 this, width, height, offscreenBuffer, beginLayerOp, 200 LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument
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H A D | FrameBuilder.h | 179 const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
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