Searched refs:bindingSlot (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DProgram.cpp103 int Program::bindAttrib(const char* name, ShaderBindings bindingSlot) { argument
104 glBindAttribLocation(mProgramId, bindingSlot, name);
105 mAttributes.add(name, bindingSlot);
106 return bindingSlot;
H A DProgram.h422 int bindAttrib(const char* name, ShaderBindings bindingSlot);

Completed in 54 milliseconds