Searched refs:blit (Results 1 - 5 of 5) sorted by relevance

/frameworks/av/cmds/screenrecord/
H A DProgram.h56 status_t blit(GLuint texName, const float* texMatrix,
H A DOverlay.cpp221 mExtTexProgram.blit(mExtTextureName, texMatrix,
224 mExtTexProgram.blit(mExtTextureName, texMatrix,
231 mTexProgram.blit(mTextRenderer.getTextureName(), Program::kIdentity,
H A DFrameOutput.cpp125 status_t err = mExtTexProgram.blit(mExtTextureName, texMatrix, 0, 0,
H A DProgram.cpp203 status_t Program::blit(GLuint texName, const float* texMatrix, function in class:Program
205 ALOGV("Program::blit %d xy=%d,%d wh=%d,%d", texName, x, y, w, h);
/frameworks/native/cmds/flatland/
H A DComposers.cpp46 bool blit(GLuint texName, const float* texMatrix, function in class:android::Blitter
158 return mBlitter.blit(texName, texMatrix, x, y, w, h);
190 return mBlitter.blit(texName, texMatrix, x, y, w, h);

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