Searched refs:boost (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/services/core/ |
H A D | Android.mk | 40 -D jack.transformations.boost-locked-region-priority=true \ 41 -D jack.transformations.boost-locked-region-priority.classname=com.android.server.am.ActivityManagerService,com.android.server.wm.WindowHashMap \ 42 -D jack.transformations.boost-locked-region-priority.request=com.android.server.am.ActivityManagerService\#boostPriorityForLockedSection,com.android.server.wm.WindowManagerService\#boostPriorityForLockedSection \ 43 -D jack.transformations.boost-locked-region-priority.reset=com.android.server.am.ActivityManagerService\#resetPriorityAfterLockedSection,com.android.server.wm.WindowManagerService\#resetPriorityAfterLockedSection
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/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | WindowManagerThreadPriorityBooster.java | 51 public void boost() { method in class:WindowManagerThreadPriorityBooster 53 // Do not boost the animation thread. As the animation thread is changing priorities, 58 super.boost(); 64 // See comment in boost().
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H A D | WindowManagerService.java | 880 sThreadPriorityBooster.boost();
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/frameworks/base/services/core/java/com/android/server/ |
H A D | ThreadPriorityBooster.java | 24 * Utility class to boost threads in sections where important locks are held. 42 public void boost() { method in class:ThreadPriorityBooster 68 * Updates the priority we boost the threads to, and updates the current thread's priority if 88 * the current thread is currently in. When it drops down to zero, we will no longer boost
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/frameworks/av/media/libstagefright/codecs/aacdec/ |
H A D | SoftAAC2.cpp | 185 unsigned boost = atoi(value); local 186 ALOGV("AAC decoder using desired DRC boost factor of %d instead of %d", boost, 188 mDrcWrap.setParam(DRC_PRES_MODE_WRAP_DESIRED_BOOST_FACTOR, boost);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/egg/ |
H A D | MLand.java | 602 p.boost(-1, -1); // start you off flying! 917 p.boost(x, y); 1150 public void boost(float x, float y) { method in class:MLand.Player 1153 boost(); 1156 public void boost() { method in class:MLand.Player
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/frameworks/base/services/core/java/com/android/server/am/ |
H A D | ActivityManagerService.java | 460 * Priority we boost main thread and RT of top app to. 727 sThreadPriorityBooster.boost(); [all...] |
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