Searched refs:colorBits (Results 1 - 17 of 17) sorted by relevance

/external/deqp/modules/egl/
H A DteglSimpleConfigCase.cpp119 static bool colorBits (const eglu::CandidateConfig& c) function in namespace:deqp::egl
159 { "rgb565", colorBits<5, 6, 5, 0> },
160 { "rgb888", colorBits<8, 8, 8, 0> },
161 { "rgba4444", colorBits<4, 4, 4, 4> },
162 { "rgba5551", colorBits<5, 5, 5, 1> },
163 { "rgba8888", colorBits<8, 8, 8, 8> }
H A DteglCreateContextExtTests.cpp1010 static bool colorBits (const eglu::CandidateConfig& c) function in namespace:deqp::egl::__anon4225
1054 { "rgb565_no_depth_no_stencil", "RGB565 configs without depth or stencil", colorBits<5, 6, 5, 0>, noDepth, noStencil },
1055 { "rgb565_no_depth_stencil", "RGB565 configs with stencil and no depth", colorBits<5, 6, 5, 0>, noDepth, hasStencil },
1056 { "rgb565_depth_no_stencil", "RGB565 configs with depth and no stencil", colorBits<5, 6, 5, 0>, hasDepth, noStencil },
1057 { "rgb565_depth_stencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil },
1059 { "rgb888_no_depth_no_stencil", "RGB888 configs without depth or stencil", colorBits<8, 8, 8, 0>, noDepth, noStencil },
1060 { "rgb888_no_depth_stencil", "RGB888 configs with stencil and no depth", colorBits<8, 8, 8, 0>, noDepth, hasStencil },
1061 { "rgb888_depth_no_stencil", "RGB888 configs with depth and no stencil", colorBits<8, 8, 8, 0>, hasDepth, noStencil },
1062 { "rgb888_depth_stencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil },
1064 { "rgba4444_no_depth_no_stencil", "RGBA4444 configs without depth or stencil", colorBits<
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H A DteglRenderCase.cpp372 static bool colorBits (const eglu::CandidateConfig& c) function in namespace:deqp::egl
413 { "rgb565", colorBits<5, 6, 5, 0> },
414 { "rgb888", colorBits<8, 8, 8, 0> },
415 { "rgba4444", colorBits<4, 4, 4, 4> },
416 { "rgba5551", colorBits<5, 5, 5, 1> },
417 { "rgba8888", colorBits<8, 8, 8, 8> },
H A DteglRenderTests.cpp332 tcu::TextureFormat getColorFormat (const tcu::PixelFormat& colorBits) argument
336 DE_ASSERT(de::inBounds(colorBits.redBits, 0, 0xff) &&
337 de::inBounds(colorBits.greenBits, 0, 0xff) &&
338 de::inBounds(colorBits.blueBits, 0, 0xff) &&
339 de::inBounds(colorBits.alphaBits, 0, 0xff));
344 switch (PACK_FMT(colorBits.redBits, colorBits.greenBits, colorBits.blueBits, colorBits.alphaBits))
382 void renderReference (const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, cons argument
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/external/deqp/framework/egl/
H A DegluConfigFilter.hpp64 tcu::RGBA colorBits (void) const { return tcu::RGBA(redSize(), greenSize(), blueSize(), alphaSize()); } function in class:eglu::CandidateConfig
/external/deqp/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationTests.cpp1071 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); local
1075 args.redBits = colorBits[0];
1076 args.greenBits = colorBits[1];
1077 args.blueBits = colorBits[2];
1186 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat());
1190 args.redBits = colorBits[0];
1191 args.greenBits = colorBits[1];
1192 args.blueBits = colorBits[2];
1303 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat());
1307 args.redBits = colorBits[
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/external/mesa3d/src/mesa/swrast/
H A Ds_renderbuffer.c444 GLuint colorBits, GLuint numBuffers)
448 if (colorBits > 16) {
450 "Unsupported colorBits in add_aux_renderbuffers");
466 assert (colorBits <= 8);
443 add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint colorBits, GLuint numBuffers) argument
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringTests.cpp219 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
225 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
436 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
442 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
637 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
643 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
815 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
821 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
/external/deqp/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp301 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
307 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
614 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
620 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale;
880 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
886 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
1122 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
1128 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
H A Des3fTextureWrapTests.cpp336 const tcu::IVec4 colorBits = tcu::max(getBitsVec(pixelFormat) - (isNearestOnly && !isSRGB ? 1 : 2), tcu::IVec4(0)); local
342 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp378 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
384 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
H A Des31fTextureBorderClampTests.cpp932 const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0));
935 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / samplerParams.colorScale;
2211 const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0));
2221 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / samplerParams.colorScale;
H A Des31fTextureGatherTests.cpp1480 const IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - 1, tcu::IVec4(0)); local
1511 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(colorBits);
/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp301 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
307 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
587 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local
593 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale;
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp591 ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples = 1);
H A DsglrReferenceContext.cpp290 ReferenceContextBuffers::ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples) argument
292 m_colorbuffer.setStorage(toTextureFormat(colorBits), samples, width, height);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp1347 const IVec4 colorBits = tcu::max(TextureTestUtil::getBitsVec(pixelFormat) - 1, tcu::IVec4(0)); local
1378 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(colorBits);

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