Searched refs:copyLayerInto (Results 1 - 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLReadback.h52 static bool copyLayerInto(renderthread::RenderThread& renderThread, GlLayer& layer,
H A DOpenGLReadback.cpp270 bool OpenGLReadbackImpl::copyLayerInto(renderthread::RenderThread& renderThread, function in class:android::uirenderer::OpenGLReadbackImpl
/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaOpenGLPipeline.h41 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
H A DSkiaVulkanPipeline.h42 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
H A DSkiaOpenGLPipeline.cpp125 bool SkiaOpenGLPipeline::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) { function in class:android::uirenderer::skiapipeline::SkiaOpenGLPipeline
H A DSkiaVulkanPipeline.cpp115 bool SkiaVulkanPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { function in class:android::uirenderer::skiapipeline::SkiaVulkanPipeline
116 // TODO: implement copyLayerInto for vulkan.
/frameworks/base/core/java/android/view/
H A DHardwareLayer.java95 return mRenderer.copyLayerInto(this, bitmap);
H A DThreadedRenderer.java810 boolean copyLayerInto(final HardwareLayer layer, final Bitmap bitmap) { method in class:ThreadedRenderer
/frameworks/base/libs/hwui/renderthread/
H A DIRenderPipeline.h62 virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0;
H A DOpenGLPipeline.h45 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
H A DOpenGLPipeline.cpp120 bool OpenGLPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { function in class:android::uirenderer::renderthread::OpenGLPipeline
125 return OpenGLReadbackImpl::copyLayerInto(mRenderThread,
H A DRenderProxy.h96 ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
H A DCanvasContext.h142 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
H A DRenderProxy.cpp298 CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
300 bool success = args->context->copyLayerInto(args->layer, args->bitmap);
304 bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) { function in class:android::uirenderer::renderthread::RenderProxy
305 SETUP_TASK(copyLayerInto);
H A DCanvasContext.cpp567 bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { function in class:android::uirenderer::renderthread::CanvasContext
568 return mRenderPipeline->copyLayerInto(layer, bitmap);
/frameworks/base/core/jni/
H A Dandroid_view_ThreadedRenderer.cpp754 return proxy->copyLayerInto(layer, bitmap);

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