Searched refs:dispatchTable (Results 1 - 11 of 11) sorted by relevance
/frameworks/rs/ |
H A D | rsFallbackAdaptation.h | 20 struct dispatchTable; 30 static const dispatchTable* GetEntryFuncs(); 37 static dispatchTable mEntryFuncs;
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H A D | rsFallbackAdaptation.cpp | 26 dispatchTable RsFallbackAdaptation::mEntryFuncs; 54 const dispatchTable* RsFallbackAdaptation::GetEntryFuncs()
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H A D | rsHidlAdaptation.h | 24 struct dispatchTable; 44 static const dispatchTable* GetEntryFuncs(); 142 static dispatchTable mEntryFuncs;
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H A D | rsHidlAdaptation.cpp | 57 dispatchTable RsHidlAdaptation::mEntryFuncs; 82 const dispatchTable* RsHidlAdaptation::GetEntryFuncs()
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H A D | rsApiStubs.cpp | 35 // RsContextWrapper wraps the RsContext and corresponding dispatchTable pointer. 41 const dispatchTable* dispatch;
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/frameworks/rs/support/jni/ |
H A D | android_rscompat_usage_io.cpp | 9 extern "C" void AllocationSetSurface(JNIEnv *_env, jobject _this, RsContext con, RsAllocation alloc, jobject sur, dispatchTable dispatchTab)
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H A D | android_renderscript_RenderScript.cpp | 270 static dispatchTable dispatchTab; 272 static dispatchTable dispatchTabInc;
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/frameworks/rs/cpp/ |
H A D | RenderScript.cpp | 34 dispatchTable* RS::dispatch = nullptr; 105 RS::dispatch = new dispatchTable;
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H A D | rsDispatch.h | 142 struct dispatchTable { struct 264 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int device_api = 0); 267 typedef void (*sAllocationSetSurfaceFnPtr) (JNIEnv *, jobject, RsContext, RsAllocation, RsNativeWindow, dispatchTable);
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H A D | rsDispatch.cpp | 26 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int targetApiLevel) {
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H A D | rsCppStructs.h | 32 struct dispatchTable; 423 static dispatchTable* dispatch;
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