Searched refs:dispatchTable (Results 1 - 11 of 11) sorted by relevance

/frameworks/rs/
H A DrsFallbackAdaptation.h20 struct dispatchTable;
30 static const dispatchTable* GetEntryFuncs();
37 static dispatchTable mEntryFuncs;
H A DrsFallbackAdaptation.cpp26 dispatchTable RsFallbackAdaptation::mEntryFuncs;
54 const dispatchTable* RsFallbackAdaptation::GetEntryFuncs()
H A DrsHidlAdaptation.h24 struct dispatchTable;
44 static const dispatchTable* GetEntryFuncs();
142 static dispatchTable mEntryFuncs;
H A DrsHidlAdaptation.cpp57 dispatchTable RsHidlAdaptation::mEntryFuncs;
82 const dispatchTable* RsHidlAdaptation::GetEntryFuncs()
H A DrsApiStubs.cpp35 // RsContextWrapper wraps the RsContext and corresponding dispatchTable pointer.
41 const dispatchTable* dispatch;
/frameworks/rs/support/jni/
H A Dandroid_rscompat_usage_io.cpp9 extern "C" void AllocationSetSurface(JNIEnv *_env, jobject _this, RsContext con, RsAllocation alloc, jobject sur, dispatchTable dispatchTab)
H A Dandroid_renderscript_RenderScript.cpp270 static dispatchTable dispatchTab;
272 static dispatchTable dispatchTabInc;
/frameworks/rs/cpp/
H A DRenderScript.cpp34 dispatchTable* RS::dispatch = nullptr;
105 RS::dispatch = new dispatchTable;
H A DrsDispatch.h142 struct dispatchTable { struct
264 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int device_api = 0);
267 typedef void (*sAllocationSetSurfaceFnPtr) (JNIEnv *, jobject, RsContext, RsAllocation, RsNativeWindow, dispatchTable);
H A DrsDispatch.cpp26 bool loadSymbols(void* handle, dispatchTable& dispatchTab, int targetApiLevel) {
H A DrsCppStructs.h32 struct dispatchTable;
423 static dispatchTable* dispatch;

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