Searched refs:doTransaction (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
H A DReplayer.h70 status_t doTransaction(const Transaction& transaction, const std::shared_ptr<Event>& event);
H A DReplayer.cpp283 std::thread(&Replayer::doTransaction, this, increment.transaction(), event).detach();
338 status_t Replayer::doTransaction(const Transaction& t, const std::shared_ptr<Event>& event) {
/frameworks/native/services/surfaceflinger/
H A DLayer.h89 enum { // flags for doTransaction()
380 * doTransaction - process the transaction. This is a good place to figure
383 uint32_t doTransaction(uint32_t transactionFlags);
H A DLayer.cpp1583 uint32_t Layer::doTransaction(uint32_t flags) { function in class:android::Layer
1600 "doTransaction: geometry (layer=%p '%s'), tr=%02x, scalingMode=%d\n"
1634 // don't let Layer::doTransaction update the drawing state
H A DSurfaceFlinger.cpp1940 const uint32_t flags = layer->doTransaction(0);
H A DSurfaceFlinger_hwc1.cpp1613 const uint32_t flags = layer->doTransaction(0);

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