Searched refs:effective_suspend (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
H A Dhardware_composer.cpp200 const bool effective_suspend = post_thread_state_ != PostThreadState::Active; local
205 } else if (effective_suspend && !post_thread_quiescent_) {
208 } else if (!effective_suspend && post_thread_quiescent_) {
216 post_thread_ready_.wait(lock, [this, effective_suspend] {
217 return effective_suspend != post_thread_resumed_;

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