Searched refs:elementsCount (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp419 GLsizei elementsCount = mesh.elementCount; local
421 while (elementsCount > 0) {
422 GLsizei drawCount = std::min(elementsCount, (GLsizei) kMaxNumberOfQuads * 6);
430 elementsCount -= drawCount;

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