Searched refs:fID (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
H A DLayerDrawable.cpp48 externalTexture.fID = glLayer->getTextureId();
H A DSkiaOpenGLReadback.cpp54 externalTexture.fID = sourceTexId;
/frameworks/rs/driver/
H A DrsdShaderCache.cpp117 uint32_t fID = frag->getStateBasedShaderID(rsc); local
120 if (!vID || !fID) {
125 if ((mEntries[ct]->vtx == vID) && (mEntries[ct]->frag == fID)) {
141 e->frag = fID;
147 glAttachShader(pgm, fID);
/frameworks/base/libs/hwui/font/
H A DFont.cpp478 newGlyph->mGlyphIndex = skiaGlyph.fID;

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