Searched refs:forceFinish (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.h99 Rect* outBounds, TextDrawFunctor* functor, bool forceFinish = true);
H A DFontRenderer.cpp653 Rect* bounds, TextDrawFunctor* functor, bool forceFinish) {
662 if (forceFinish) {
651 renderPosText(const SkPaint* paint, const Rect* clip, const glyph_t* glyphs, int numGlyphs, int x, int y, const float* positions, Rect* bounds, TextDrawFunctor* functor, bool forceFinish) argument
H A DBakedOpDispatcher.cpp300 bool forceFinish = (renderType == TextRenderType::Flush); local
304 op.positions, mustDirtyRenderTarget ? &layerBounds : nullptr, &functor, forceFinish);

Completed in 89 milliseconds