Searched refs:framesProcessed (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/media/libaaudio/src/client/
H A DAudioStreamInternalCapture.cpp69 int32_t framesProcessed = readNowWithConversion(buffer, numFrames); local
71 // numFrames, framesProcessed);
74 if (wakeTimePtr != nullptr && framesProcessed >= 0) {
105 return framesProcessed;
156 int32_t framesProcessed = numFrames - framesLeft; local
157 mAudioEndpoint.advanceReadIndex(framesProcessed);
158 incrementFramesRead(framesProcessed);
160 //ALOGD("AudioStreamInternalCapture::readNowWithConversion() returns %d", framesProcessed);
161 return framesProcessed;
H A DAudioStreamInternal.cpp513 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft, local
515 if (framesProcessed < 0) {
516 ALOGE("AudioStreamInternal::processData() loop: framesProcessed = %d", framesProcessed);
517 result = framesProcessed;
520 framesLeft -= (int32_t) framesProcessed;
521 audioData += framesProcessed * getBytesPerFrame();
549 // return error or framesProcessed

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