Searched refs:genOrUpdateMeshBuffer (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
H A D | MeshStateTests.cpp | 35 renderThread.renderState().meshState().genOrUpdateMeshBuffer(&buffer, 10, nullptr, GL_DYNAMIC_DRAW);
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/frameworks/base/libs/hwui/renderstate/ |
H A D | MeshState.h | 74 void genOrUpdateMeshBuffer(GLuint* buffer, GLsizeiptr size, const void* data, GLenum usage);
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H A D | MeshState.cpp | 92 void MeshState::genOrUpdateMeshBuffer(GLuint* buffer, GLsizeiptr size, function in class:android::uirenderer::MeshState
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H A D | OffscreenBufferPool.cpp | 96 renderState.meshState().genOrUpdateMeshBuffer(&vbo,
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/frameworks/base/libs/hwui/ |
H A D | PatchCache.cpp | 156 mRenderState.meshState().genOrUpdateMeshBuffer(&mMeshBuffer,
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