Searched refs:generate_mipmap (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
H A DTextureObjectManager.cpp54 generate_mipmap = GL_FALSE;
66 generate_mipmap = old->generate_mipmap;
134 // it would be nice if we could keep the generate_mipmap flag,
136 generate_mipmap = GL_FALSE;
H A DTextureObjectManager.h81 GLint generate_mipmap; member in class:android::EGLTextureObject
H A Dtexture.cpp615 if (tex->generate_mipmap) {
672 textureObject->generate_mipmap = param;

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