Searched refs:get (Results 1 - 25 of 9943) sorted by relevance

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/external/clang/test/Modules/
H A Dmultiple-include.cpp5 int c = get();
/external/libcxxabi/test/
H A Dunwind_06.pass.cpp17 // Compile with -Os to get compiler uses float registers to hold float variables
21 double (* volatile get)(int) = get_; variable
26 double a = get(0);
27 double b = get(1);
29 a += get(1) + b;
31 return get(0)+a+b;
35 double a = get(0);
36 double b = get(1);
37 double c = get(2);
39 a += get(
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/external/v8/tools/clang/rewrite_scoped_refptr/tests/
H A Dgtest-expected.cc16 ASSERT_EQ(a.get(), b);
17 ASSERT_EQ(b, a.get());
18 EXPECT_EQ(a.get(), b);
19 EXPECT_EQ(b, a.get());
21 ASSERT_NE(a.get(), b);
22 ASSERT_NE(b, a.get());
23 EXPECT_NE(a.get(), b);
24 EXPECT_NE(b, a.get());
26 ASSERT_TRUE(a.get());
27 ASSERT_FALSE(!a.get());
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/external/deqp/framework/opengl/wrapper/
H A DglwInitES32.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffe
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H A DglwInitGL33.inl6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio
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H A DglwInitGL42.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBas
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H A DglwInitES30.inl6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
9 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
11 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
12 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
13 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
15 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffe
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H A DglwInitGL41.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBas
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H A DglwInitExtGL.inl9 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallback");
10 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControl");
11 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsert");
12 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLog");
13 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabel");
14 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabel");
15 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabel");
16 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabel");
17 gl->popDebugGroup = (glPopDebugGroupFunc) loader->get("glPopDebugGroup");
18 gl->pushDebugGroup = (glPushDebugGroupFunc) loader->get("glPushDebugGrou
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H A DglwInitGL32.inl6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio
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H A DglwInitES31.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffe
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H A DglwInitGL31.inl6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio
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H A DglwInitExtES.inl9 gl->blendBarrier = (glBlendBarrierFunc) loader->get("glBlendBarrierKHR");
14 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallbackKHR");
15 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControlKHR");
16 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsertKHR");
17 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLogKHR");
18 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabelKHR");
19 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabelKHR");
20 gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointervKHR");
21 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabelKHR");
22 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabelKH
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H A DglwInitGL45.inl6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBas
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H A DglwInitGL30.inl6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio
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H A DglwInitGL40.inl6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
11 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
12 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
13 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
14 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
15 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRang
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/external/clang/test/PCH/
H A Dpch-dir.c24 int get() { function
/external/dagger2/core/src/main/java/dagger/
H A DLazy.java21 * the first call to {@code get()} and remembers that same value for all
22 * subsequent calls to {@code get()}.
68 * integer. It calls {@code Provider.get()} 3 times and prints each result:
75 * System.out.println(provider.get());
76 * System.out.println(provider.get());
77 * System.out.println(provider.get());
82 * a new value is computed each time {@code Provider.get()} is used:<pre><code>
94 * it calls {@code Lazy.get()} 3 times and prints each result:<pre><code>
100 * System.out.println(lazy.get());
101 * System.out.println(lazy.get());
154 T get(); method in interface:Lazy
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/external/iw/
H A Dsections.c3 SECTION(get); variable
/external/libcxx/test/std/input.output/stream.buffers/streambuf/streambuf.cons/
H A Dcopy.fail.cpp20 std::streambuf &get();
24 std::streambuf sb = get(); // expected-error {{calling a protected constructor}}
/external/boringssl/src/crypto/bn/
H A Dbn_test.cc126 BN_ULONG word = BN_get_word(ret.get());
148 t->PrintLine("\t%s", actual_str.get());
150 t->PrintLine("\t%s", expected_str.get());
164 !BN_add(ret.get(), a.get(), b.get()) ||
165 !ExpectBIGNUMsEqual(t, "A + B", sum.get(), ret.get()) ||
166 !BN_sub(ret.get(), sum.get(),
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/external/deqp/framework/egl/wrapper/
H A DeglwInitExtensions.inl6 dst->clientWaitSyncKHR = (eglClientWaitSyncKHRFunc) loader->get("eglClientWaitSyncKHR");
7 dst->createImageKHR = (eglCreateImageKHRFunc) loader->get("eglCreateImageKHR");
8 dst->createPlatformPixmapSurfaceEXT = (eglCreatePlatformPixmapSurfaceEXTFunc) loader->get("eglCreatePlatformPixmapSurfaceEXT");
9 dst->createPlatformWindowSurfaceEXT = (eglCreatePlatformWindowSurfaceEXTFunc) loader->get("eglCreatePlatformWindowSurfaceEXT");
10 dst->createSyncKHR = (eglCreateSyncKHRFunc) loader->get("eglCreateSyncKHR");
11 dst->destroyImageKHR = (eglDestroyImageKHRFunc) loader->get("eglDestroyImageKHR");
12 dst->destroySyncKHR = (eglDestroySyncKHRFunc) loader->get("eglDestroySyncKHR");
13 dst->getPlatformDisplayEXT = (eglGetPlatformDisplayEXTFunc) loader->get("eglGetPlatformDisplayEXT");
14 dst->getSyncAttribKHR = (eglGetSyncAttribKHRFunc) loader->get("eglGetSyncAttribKHR");
15 dst->lockSurfaceKHR = (eglLockSurfaceKHRFunc) loader->get("eglLockSurfaceKH
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H A DeglwInitCore.inl6 dst->bindAPI = (eglBindAPIFunc) loader->get("eglBindAPI");
7 dst->bindTexImage = (eglBindTexImageFunc) loader->get("eglBindTexImage");
8 dst->chooseConfig = (eglChooseConfigFunc) loader->get("eglChooseConfig");
9 dst->clientWaitSync = (eglClientWaitSyncFunc) loader->get("eglClientWaitSync");
10 dst->copyBuffers = (eglCopyBuffersFunc) loader->get("eglCopyBuffers");
11 dst->createContext = (eglCreateContextFunc) loader->get("eglCreateContext");
12 dst->createImage = (eglCreateImageFunc) loader->get("eglCreateImage");
13 dst->createPbufferFromClientBuffer = (eglCreatePbufferFromClientBufferFunc) loader->get("eglCreatePbufferFromClientBuffer");
14 dst->createPbufferSurface = (eglCreatePbufferSurfaceFunc) loader->get("eglCreatePbufferSurface");
15 dst->createPixmapSurface = (eglCreatePixmapSurfaceFunc) loader->get("eglCreatePixmapSurfac
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/external/javassist/src/main/javassist/runtime/
H A DCflow.java29 int get() { return depth; } method in class:Cflow.Depth
41 public void enter() { ((Depth)get()).inc(); }
46 public void exit() { ((Depth)get()).dec(); }
51 public int value() { return ((Depth)get()).get(); }
/external/libcxx/test/std/utilities/tuple/tuple.tuple/tuple.elem/
H A Dget_non_const.pass.cpp16 // get(tuple<Types...>& t);
34 constexpr S() : a{1,Empty{}}, k(std::get<0>(a)), e(std::get<1>(a)) {} function in struct:S
45 assert(std::get<0>(t) == 3);
46 std::get<0>(t) = 2;
47 assert(std::get<0>(t) == 2);
52 assert(std::get<0>(t) == "high");
53 assert(std::get<1>(t) == 5);
54 std::get<0>(t) = "four";
55 std::get<
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