/external/clang/test/Modules/ |
H A D | multiple-include.cpp | 5 int c = get();
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/external/libcxxabi/test/ |
H A D | unwind_06.pass.cpp | 17 // Compile with -Os to get compiler uses float registers to hold float variables 21 double (* volatile get)(int) = get_; variable 26 double a = get(0); 27 double b = get(1); 29 a += get(1) + b; 31 return get(0)+a+b; 35 double a = get(0); 36 double b = get(1); 37 double c = get(2); 39 a += get( [all...] |
/external/v8/tools/clang/rewrite_scoped_refptr/tests/ |
H A D | gtest-expected.cc | 16 ASSERT_EQ(a.get(), b); 17 ASSERT_EQ(b, a.get()); 18 EXPECT_EQ(a.get(), b); 19 EXPECT_EQ(b, a.get()); 21 ASSERT_NE(a.get(), b); 22 ASSERT_NE(b, a.get()); 23 EXPECT_NE(a.get(), b); 24 EXPECT_NE(b, a.get()); 26 ASSERT_TRUE(a.get()); 27 ASSERT_FALSE(!a.get()); [all...] |
/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES32.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffe [all...] |
H A D | glwInitGL33.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio [all...] |
H A D | glwInitGL42.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBas [all...] |
H A D | glwInitES30.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 9 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 11 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 12 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 13 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 15 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffe [all...] |
H A D | glwInitGL41.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBas [all...] |
H A D | glwInitExtGL.inl | 9 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallback"); 10 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControl"); 11 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsert"); 12 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLog"); 13 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabel"); 14 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabel"); 15 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabel"); 16 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabel"); 17 gl->popDebugGroup = (glPopDebugGroupFunc) loader->get("glPopDebugGroup"); 18 gl->pushDebugGroup = (glPushDebugGroupFunc) loader->get("glPushDebugGrou [all...] |
H A D | glwInitGL32.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio [all...] |
H A D | glwInitES31.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffe [all...] |
H A D | glwInitGL31.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio [all...] |
H A D | glwInitExtES.inl | 9 gl->blendBarrier = (glBlendBarrierFunc) loader->get("glBlendBarrierKHR"); 14 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallbackKHR"); 15 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControlKHR"); 16 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsertKHR"); 17 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLogKHR"); 18 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabelKHR"); 19 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabelKHR"); 20 gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointervKHR"); 21 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabelKHR"); 22 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabelKH [all...] |
H A D | glwInitGL45.inl | 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBas [all...] |
H A D | glwInitGL30.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocatio [all...] |
H A D | glwInitGL40.inl | 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 10 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 11 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 12 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 13 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 14 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 15 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRang [all...] |
/external/clang/test/PCH/ |
H A D | pch-dir.c | 24 int get() { function
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/external/dagger2/core/src/main/java/dagger/ |
H A D | Lazy.java | 21 * the first call to {@code get()} and remembers that same value for all 22 * subsequent calls to {@code get()}. 68 * integer. It calls {@code Provider.get()} 3 times and prints each result: 75 * System.out.println(provider.get()); 76 * System.out.println(provider.get()); 77 * System.out.println(provider.get()); 82 * a new value is computed each time {@code Provider.get()} is used:<pre><code> 94 * it calls {@code Lazy.get()} 3 times and prints each result:<pre><code> 100 * System.out.println(lazy.get()); 101 * System.out.println(lazy.get()); 154 T get(); method in interface:Lazy [all...] |
/external/iw/ |
H A D | sections.c | 3 SECTION(get); variable
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/external/libcxx/test/std/input.output/stream.buffers/streambuf/streambuf.cons/ |
H A D | copy.fail.cpp | 20 std::streambuf &get(); 24 std::streambuf sb = get(); // expected-error {{calling a protected constructor}}
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/external/boringssl/src/crypto/bn/ |
H A D | bn_test.cc | 126 BN_ULONG word = BN_get_word(ret.get()); 148 t->PrintLine("\t%s", actual_str.get()); 150 t->PrintLine("\t%s", expected_str.get()); 164 !BN_add(ret.get(), a.get(), b.get()) || 165 !ExpectBIGNUMsEqual(t, "A + B", sum.get(), ret.get()) || 166 !BN_sub(ret.get(), sum.get(), [all...] |
/external/deqp/framework/egl/wrapper/ |
H A D | eglwInitExtensions.inl | 6 dst->clientWaitSyncKHR = (eglClientWaitSyncKHRFunc) loader->get("eglClientWaitSyncKHR"); 7 dst->createImageKHR = (eglCreateImageKHRFunc) loader->get("eglCreateImageKHR"); 8 dst->createPlatformPixmapSurfaceEXT = (eglCreatePlatformPixmapSurfaceEXTFunc) loader->get("eglCreatePlatformPixmapSurfaceEXT"); 9 dst->createPlatformWindowSurfaceEXT = (eglCreatePlatformWindowSurfaceEXTFunc) loader->get("eglCreatePlatformWindowSurfaceEXT"); 10 dst->createSyncKHR = (eglCreateSyncKHRFunc) loader->get("eglCreateSyncKHR"); 11 dst->destroyImageKHR = (eglDestroyImageKHRFunc) loader->get("eglDestroyImageKHR"); 12 dst->destroySyncKHR = (eglDestroySyncKHRFunc) loader->get("eglDestroySyncKHR"); 13 dst->getPlatformDisplayEXT = (eglGetPlatformDisplayEXTFunc) loader->get("eglGetPlatformDisplayEXT"); 14 dst->getSyncAttribKHR = (eglGetSyncAttribKHRFunc) loader->get("eglGetSyncAttribKHR"); 15 dst->lockSurfaceKHR = (eglLockSurfaceKHRFunc) loader->get("eglLockSurfaceKH [all...] |
H A D | eglwInitCore.inl | 6 dst->bindAPI = (eglBindAPIFunc) loader->get("eglBindAPI"); 7 dst->bindTexImage = (eglBindTexImageFunc) loader->get("eglBindTexImage"); 8 dst->chooseConfig = (eglChooseConfigFunc) loader->get("eglChooseConfig"); 9 dst->clientWaitSync = (eglClientWaitSyncFunc) loader->get("eglClientWaitSync"); 10 dst->copyBuffers = (eglCopyBuffersFunc) loader->get("eglCopyBuffers"); 11 dst->createContext = (eglCreateContextFunc) loader->get("eglCreateContext"); 12 dst->createImage = (eglCreateImageFunc) loader->get("eglCreateImage"); 13 dst->createPbufferFromClientBuffer = (eglCreatePbufferFromClientBufferFunc) loader->get("eglCreatePbufferFromClientBuffer"); 14 dst->createPbufferSurface = (eglCreatePbufferSurfaceFunc) loader->get("eglCreatePbufferSurface"); 15 dst->createPixmapSurface = (eglCreatePixmapSurfaceFunc) loader->get("eglCreatePixmapSurfac [all...] |
/external/javassist/src/main/javassist/runtime/ |
H A D | Cflow.java | 29 int get() { return depth; } method in class:Cflow.Depth 41 public void enter() { ((Depth)get()).inc(); } 46 public void exit() { ((Depth)get()).dec(); } 51 public int value() { return ((Depth)get()).get(); }
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/external/libcxx/test/std/utilities/tuple/tuple.tuple/tuple.elem/ |
H A D | get_non_const.pass.cpp | 16 // get(tuple<Types...>& t); 34 constexpr S() : a{1,Empty{}}, k(std::get<0>(a)), e(std::get<1>(a)) {} function in struct:S 45 assert(std::get<0>(t) == 3); 46 std::get<0>(t) = 2; 47 assert(std::get<0>(t) == 2); 52 assert(std::get<0>(t) == "high"); 53 assert(std::get<1>(t) == 5); 54 std::get<0>(t) = "four"; 55 std::get< [all...] |